Ken Foote's Presentation at HT&T96,
Slide #1
THE GEOGRAPHER'S CRAFT & VIRTUAL DEPARTMENT PROJECTS
Department of Geography
University of Texas at Austin
I. The Geographer's Craft Project
- The Information Revolution and Geography
- Conceptual Overview of the Project
- Toward the Electronic Textbook
- The Hypermedia Component
II. The Virtual Department Project
- Goals and Objectives
- The Homepage
- Models for Curriculum Development
Ken
Foote's Presentation at HT&T96, Slide #2
The Information Revolution and Geography
Discipline-Specific Tools
- Cartography and Computer-Assisted Drafting
- Remote Sensing and Photogrammetry
- Spatial Statisticd
- Geographic Information Systems (GIS)
General
- Communication and Collahoration
- Access to Library and Researck Materials and Sources
- Publication and Dissemination
Information technologies have had dramatic effects on all of
these.
How do we meet the challenge of weaving these technologies into
education?
Ken
Foote's Presentation at HT&T96, Slide #3
The Project Ideas
- Attempt to reconceptualize the role of geographical
tedirniquesin the undergraduate curriculum by more closely
integrating instruction in geographical methods with education in
geography's research traditions
- Based on a problem-solving, rather than exercise-centered
approach using interesting geographical issues and "learning"
strategies to teach "appropriate" techniques
- Organized around a two-semester introductory course sequence,
2-3 projects per semester
- Attempts to integrate the teaching of many computer-based
techniques included cartography, CAD, GIS, remote sensing and
statistics
- Based upon the gradual conversion of course into hypermedia and
multimedia format to create an on-line electronic textbook.
- Takes a broad view of how information technologies are
affecting geography and the academic environment, more than just
GIS and teclmiques. Computer literacy implies "computer-assisted
reasoning"
Ken
Foote's Presentation at HT&T96, Slide #5
Toward the Electronic Textbook
Composed of text, images, maps, motion video, and sound linked
electronically by multiples routes, chains, or trails in an
open-ended, perpetually unfinished assemblage described best in
terms of links, nodes, networks, webs, and paths. The term is
synonymous with multimedia and closely related to hypertext.
- Uses text, images, motion video, and sound to take adwa~e of
best and most appropriate resources, omes with which students are
now familiar
- Can promote independent thought and problem-solving skills
- Enriches traditional lecture and discussion formats, does not
replace them
- Is intrinsically nonlinear
- Can be used to mirror non-linear, associative reasoning and
thought
- Linearity can be simulated, if need, to aid navigation